Copyright
Rights of the articles on No Man’s Land are reserved to the original authors or media. No Man’s Land is authorized to reproduce and distribute the articles freely. Users may distribute the articles on No Man’s Land accordingly to the above terms of use, and shall mark the author, and provide a link to the article on No Man’s Land .
「數位荒原」網站上文章之著作權由原發表人或媒體所有,原發表人(媒體)同意授權本站可自由重製及公開散佈該文章。使用者得按此原則自由分享本站收錄之文章,且註明作者姓名、轉載出處「數位荒原」與網頁的直接連結。
Contact
Please fill out your information to contact No Man’s Land .
The information you supply will only be used by No Man’s Land .




Subscribe No Man's Land
Please fill out your email to get the latest from No Man’s Land .
The information you supply will only be used by No Man’s Land .
Unsubscribe No Man’s Land
ISSUE 30 : The Recursive Days of Learning
A New Prosthetic of Historical Experience: Some Thoughts on Detention
歷史感受的新義肢:「返校」而來的一些聯想
January 31st, 2017Type: Image
Author: 史惟筑 Editor: Rikey Tenn
Note: The survival video game “Detention” has become a hit, and this Taiwanese-developed game inspired by the White Terror era not only sparks a wide-ranging discussion, but also leads us to re-examine the connections amid history and its visual expression. In the article, the author puts the main focus on how the gaming becomes the new prosthetic of historical experience.
"Detention"; source: http://redcandlegames.com/detention/
「遊戲故事」; source: https://goo.gl/gtgAkS
"Le Mur de Berlin Va Sauter"; source: https://goo.gl/eHm0pi
"Méwilo"; source: https://goo.gl/cpEosw
"Detention" (screenshot by the author)
Footnote
[1]
[2]
[3]
[4]